Now accepting early designers
Where boardgames
are forged.
Anvil gives indie designers the analytical and launch tooling that professional studios take for granted — so great games stop dying in spreadsheets.
Free during alpha · No credit card required
The problem
Great game design doesn't fail at the table — it fails in the tooling gap.
73%
of funded Kickstarter games ship with at least one critical balance issue flagged post-launch.
6 mo.
Average time a solo designer spends in spreadsheet purgatory before a game reaches playtesting.
$0
The budget most indie designers have for the analytics infrastructure that professional studios rely on.
The product
Three modules. One integrated workflow.
How it works
From messy notes to funded campaign.
01
Upload anything
Drop in your mechanics doc, card list, or rough notes. Companion parses whatever format you use.
02
Get specific critique
Anvil surfaces mathematical imbalances: cost-curve outliers, action-economy gaps, win-condition dead ends.
03
Run simulations
The Balancing Engine runs thousands of Monte Carlo games across player counts and flags statistical failures.
04
Apply or review
Accept AI-generated adjustments with a diff review, or take the data and adjust manually. You stay in control.
05
Launch with confidence
When you're ready, the GTM module generates your Kickstarter page, community posts, and playtester outreach.
Pricing
Free during alpha. Fair pricing after.
Anvil is free for all designers during our alpha phase. Pricing will be set after the beta — with input from the community that helped build it.
Options being considered
All-in-one
Full access to all three modules
$39 / mo
Tiered
Companion $9 · Balancing $29 · GTM add-on
from $9 / mo
Freemium
Companion free, paid Balancing + GTM
Free Companion
Final pricing set at Month 3 beta — early waitlist members get input and a founder discount.
Built by designers, for designers
We're indie designers who felt this pain firsthand.
Anvil started because we were spending more time in Excel than at the table. Our unfair advantage: direct access to the design community, and no tolerance for tools that don't respect the craft.
BGDF
Board Game Designers Forum
r/tabletopgamedesign
Reddit community
BGG Forums
BoardGameGeek design threads
Protospiel
Regional playtesting events